How a boss fight works
- The boss has shared HP. Every member's daily turn chips it down.
- Your turn runs automatically the first time you open the app each day.
- To deal damage and gain shield that day you need to have completed at least one set.
- The boss hits back, and a member who runs out of HP is knocked out until the fight resets.
- Defeat the boss and members who contributed at least half the turns qualify for drops, plus gold, XP and party XP.
What decides your damage
Not how heavy you lifted that day. Attack comes from three things you build over time: skill-tree nodes (flat attack, double strike, crit chance), progression gear bought with gold, and party perks that unlock as your party levels up.
That means the boss rewards showing up consistently and investing, not one huge session.
Eight bosses, three difficulties
There are eight bosses in a fixed order, each on Normal, Hard or Nightmare. Hard has 1.5x HP and 1.3x attack, Nightmare 2.2x HP and 1.8x attack, with bigger rewards. Party owners and managers pick the boss.
Do I need a party?
The boss is a party fight, so yes: join an existing party or start one. Parties hold up to 20 players and level up from quests and boss kills, unlocking flat attack and shield perks for everyone.